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Word grid game

Find words in a 4x4 letter grid against the clock: one free daily grid for everyone, fresh grids to share with friends and a solver for your own board.

Trace words of at least three letters through touching squares of a 4x4 letter grid before the clock stops. Longer words score more, up to 11 points for eight letters or more. Everyone gets the same grid each day, new grids can be shared by link, and the solver finds every word on your own board.

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Find as many words as you can in 3:00. Words need at least 3 letters.

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Kept only in this browser. New grids do not count.

This word grid game gives you three minutes to find words in a grid of sixteen letters. It offers one daily grid for every English player, new grids to send to friends, and a solver for a board on the table.

Playing a round

Each round deals a 4x4 grid of letter cubes, sixteen squares in all, and the aim is to spell as many words as possible in the time. A word is traced from square to square: every next letter must be adjacent to the one before, above, below, beside or diagonally. No square may be used twice in one word, although a letter shown on two squares can appear twice. Words need at least three letters, and longer ones are worth far more. The letters stay hidden behind grey squares until Start is pressed, so nobody gets a head start by studying the letter grid. When the clock stops, the game shows the score, the words found and every word that was missed, whose path lights up on a tap.

Words can be entered in three ways, mixed freely:

  • Drag: slide a finger or the mouse across the squares. Letting go submits the word.
  • Tap: tap the squares one at a time, then the last one again or Enter. Tapping the square before the last takes a letter back.
  • Type: type the word and press Enter. The squares light up along its path whenever the grid holds one.

Delete removes the last letter and Finish ends the round early. After each attempt a message confirms the word or gives the reason it failed.

Points by word length

Scoring rises steeply with length (Hasbro game guide C2187). A word of three or four letters earns one point, while eight letters or more earn 11, as much as eleven of the shortest words.

Points for each word
LettersPoints
3 or 41
52
63
75
8 or more11

The Qu cube fills one square but counts as two letters. That steep curve is why the longest word in a round often decides it.

The daily grid of 29 September 2026 shows how the points add up. Its squares read, row by row:

Daily grid of 29 September 2026
RowColumn 1Column 2Column 3Column 4
1AAPO
2ESEE
3ISTR
4LLNE

Six of the words it holds score 20 points between them.

Words from the grid of 29 September 2026
WordLettersPoints
EASIEST75
EASTERN75
LISTEN63
PESTER63
ASSET52
ENTER52
Total20

LISTEN starts in row 4, column 1 and ends in row 4, column 3. Each step moves to a touching square, and three of them run diagonally.

Words that count, and words that do not

A word counts when it has a minimum of three letters, can be traced on the grid and appears in the word list. The English list is the open Letterpress word list by Loren Brichter, with 270,652 entries.

It holds every form of a word, so plurals and verb forms count: CATS and RUNNING score alongside CAT and RUN. Proper nouns such as LONDON are left out. British spellings such as COLOUR are accepted, and so are American ones such as COLOR.

Each word scores once per round, even when the grid holds it along two paths. In a game with friends, the classic rule is that any word on two or more lists is crossed off, so only unique words score.

To check whether a rejected word exists at all, the word unscrambler shows every word a set of letters can make.

How long is a round?

Three minutes is the traditional length, and today's grid always uses it. The current Hasbro box has a sand timer that runs for 90 seconds, and its guide says to turn it over once for a traditional three-minute round.

New grids offer a choice: 1:30 to match the sand timer, 3:00 for the traditional length, or no limit, where the clock counts up.

Today's grid and grids shared with friends

The Today tab holds the daily grid, dealt in the browser from the date, the dice and the word list version. No server picks it, so every English player sees the same letters. It changes at midnight in the player's own time zone: GMT in a UK winter, BST in summer.

Daily results stay in the browser's local storage: grids played, the current streak of consecutive days, the best streak and the best score. A finished day shows its words again after a reload, and nothing is sent to a server.

The New grid tab deals a fresh grid and puts its short code in the page address. That shareable link opens the same letters for anyone, so friends can play at the same moment and compare lists. New grids never touch the streak.

Copy result copies one line with the words, points and maximum as numbers, plus the link. It names no words, so it spoils nothing.

Word grid solver for a board on the table

The solver finds every word in a grid of real letter cubes, for checking a game played at the table. Type the sixteen letters row by row; spaces are ignored and the preview fills in as you go.

A Q is read as the Qu cube, and typing QU gives the same square. For a double-letter cube with two letters on one face, brackets such as (th) make them one square.

Once the grid is complete, its words appear grouped by length with points and a total, and tapping one lights its path. The list is the game's own. Only a 4x4 grid fits, so a 5x5 board from a larger edition cannot be solved.

What letters are on the dice?

The letters follow how often English uses them: E has 11 of the 96 faces, and every letter of the alphabet is on at least one die. These letter cubes are the game's own, because no publisher prints its cube faces in the rules.

The dice come from letter frequency in the common words of the list, ranked by use in film subtitles (FrequencyWords). Faces are shared in proportion, and F, J, K, Qu, V, W, X and Z get one each. Q appears only as Qu, since an English Q is nearly always followed by U. No die repeats a letter.

The sixteen dice and their faces
DieFaces
1A E N O R S
2E I N O S Y
3A E L O R T
4D I J L N T
5C D K L O R
6D E G N Qu T
7C E M O S V
8A G P S T W
9A I L M U X
10B D I P R Z
11C E H N R U
12E G O S T Y
13A E H M S T
14A E I L P S
15A E F I R U
16B E I N R S

A shake of real dice sometimes leaves almost no vowels. The game then shakes again, identically in every browser, until 5 to 8 squares show a vowel (A, E, I, O and U). The grid must also hold at least 40 listed words. The methodology page explains how the lists are chosen.

Finding more words

A few habits tend to raise a score, because each one turns a single find into several.

  • Endings: an S, ED, ER or ING beside a word already found often makes a longer one.
  • Square by square: starting from each letter in turn catches words a quick scan misses.
  • The missed list: tapping missed words after a round shows the patterns that slipped by.

The same eye for letter patterns drives the Ten Tangle scramble, a daily set of jumbled words against the clock.

Frequently asked questions

Is the word grid the same for everyone today?

Yes, for everyone playing in English: the daily word grid shows the same sixteen letters in every browser until midnight local time. Each other language has a grid of its own.

Does Qu count as one letter or two?

Two for scoring, one for tracing. The Qu cube fills a single square, but the word is scored with Q and U as separate letters, so QUIT counts as four letters.

Can I use the same letter twice in a word?

Only when it shows on two squares. Each square serves once per word, so EASIEST on the example grid takes each repeated letter from its own square.

Are words inside longer words allowed?

Yes. EAR and PEAR are separate words and both score. A word traced along two paths still scores only once.

Why was my word not accepted?

The message under the grid gives the reason: fewer than three letters, already found, not traceable through touching squares, or missing from the list.

Can I play without a time limit?

Yes, on a new grid, where No limit is one of the time choices. Today's grid always runs for three minutes, so every result on it can be compared.

Does the game work on a phone?

Yes, in any modern mobile browser: drag a finger across the squares or tap them one by one. The on-screen keyboard does not open by itself, so it never covers the grid.

Is this the official Boggle game?

No. The rules match the classic letter cube game, but this game is not affiliated with Hasbro, and BOGGLE is a trade mark of Hasbro, Inc. The dice and word list here are the site's own.

Sources

The figures and rules on this page were checked against these publications on .

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